Tuesday, April 28, 2009

Theater group 'CREW' - art and technology

"Hoi guys here I send you a nice text about my idea to combine theater and technology "

CREW is a Belgium-based performance group. Eric Joris being its key figure, this production team has brought together people from different domains depending on the projects that were being made. On the whole, CREW has insisted on making performances at the melting point of live art and technology.

CREW's activities are situated in between art and science and are focused on creation and research. Both activities are strongly connected and mutually influential. But creation and research both also have their own logics and respond to different patterns. The rhythm of research hardly ever parallels the pace of creation. Budgets and working circumstances of creation and research are not the same, etc. Therefore, CREW, as a structurally subsidized theatre company, has set up a parallel structure called CREW_lab that mainly concentrates on research. CREW_lab enables us to look for extra (non-artistic) means to organize and finance research, research that is not only valuable in its own right but also supports and feeds the artistic production via an intensive reciprocity.

Finding in experimental theatre a laboratory where they can test the progress of their own work, researchers from different universities develop original technologies for CREW to use in the performances. Permanent dialogue with the developments in robotics and computer sciences triggers the theatrical imagination of design and production, text and sound.
The artistic outcome tends to be hybrid; technological live art troubles installed categories of theatricality. CREW wants to explore how these hybrid ties can be operated, both on a theoretical and on a practical level. What happens when digital technology really merges production and reflection within the context of the stage - insofar as one can still speak of a stage?
The birth of new technologies always provokes new questions and deeply influences our perception of man and reality. Our relationship with current technology is of a tense nature; we find ourselves attracted and repulsed at the same time. These tensions can be extrapolated to a relation between technology and theatre, in which man is traditionally at the center.
CREW is a collective wanting to face the new technological condition of man. This 'pool' of artists wants to be a pioneer in setting up experiments that blur the border between theatre and technology. This investigation resulted in a series of performances showing an evolution from a cautious exploration of possibilities to a radical symbiosis with sophisticated technology.

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